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“Nerves” kept Castlevania brand from GC Lords of Shadow reveal

Konami bosses decided to initially announce Castlevania: Lords of Shadow as “Lords of Shadow” as they were nervous at the reaction to such a diversion from the IP’s standard formula, Konami Euro dev...

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PS3 “lead platform” for Castlevania: Lords of Shadow

Dave Cox, Castlevania: Lords of Shadow producer, has tweeted that PS3 will be the “lead platform” for the game’s development. “PS3 is the lead platform but the game is identical on both formats,” he...

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Castlevania: Lords of Shadow to last around 15 hours

Dave Cox, Castlevania: Lords of Shadow’s producer, has said the game will last “around 15 hours for an average player”. Cox also said that the game, which is being developed in Spain by Mercury Steam,...

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Interview: Castlevania: Lords of Shadow’s Dave Cox

Where do you go with a Konami franchise that’s been a hardcore favourite since 1986? You call it Lords of Shadow and give it to Spanish developer Mercury Steam, evidently. We caught up with the game’s...

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Castlevania’s Cox – Console comparisons are “bollocks”

Castlevania: Lords of Shadow producer Dave Cox has said that console comparisons are “bollocks”. See: you can stop fighting now. Speaking in an interview with VG247 published today, the Konami...

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Uncharted 2 didn’t “redefine” action games, says Castlevania producer

Dave Cox, producer for Castlevania: Lords of Shadow, has told PSM3 that Uncharted 2 did not “redefine” the action genre because it was only a single-format release. Admitting that it was “highly...

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Castlevania “wouldn’t be as good” without Kojima, says Cox

Castlevania: Lord of Shadow producer Dave Cox has revealed that the game would not be as good if it wasn’t for Hideo Kojima’s “experience and wisdom”. Speaking with PSM3, Cox said that he was also...

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Castlevania: Lords of Shadow was almost a remake of 8-bit-classic

Castlevania: Lords of Shadow’s Dave Cox has revealed that the game started out as a remake of the original 8-bit classic. Speaking with D’toid during an event held for the game, Cox said that the team...

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Castlevania devs “decided against” using Move for Lords of Shadow

Castlevania: Lords of Shadow producer Dave Cox has revealed that PlayStation Move was considered for the game, but it was “decided” not to. Replying to a question via Twitter, Cox tweeted: “No we...

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Castlevania: LoS to release on two discs for 360, is a day long

Castlevania: Lords of Shadow producer Dave Cox has revealed to XBW 360 that the game will ship with two discs on 360 compared to one Blu-ray on PS3. He told the mag that converting a game onto just...

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MercurySteam, Kojima Productions relationship on Castlevania: LoS was “quite...

Castlevania: Lords of Shadow dev boss Dave Cox has told Eurogamer the relationship between Spanish developer MercurySteam and Kojima Productions was “quite tense.” However, Cox admitted the...

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Moving on: Cox and Mercury Steam aim for Contra reboot

Fans have embraced the Castlevania reboots and sales are strong, but Dave Cox and the team at Mercury Steam are ready to leave the Belmonts behind. “You have to think about legacy. What sort of legacy...

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Castlevania: Lords of Shadow producer regrets DLC expansions

The producer behind Castlevania: Lords of Shadow has spoken out about the game’s critically panned DLC expansions “Reverie” and “Resurrection”, admitting that their release was both “rushed” and “a...

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Castlevania: Lords of Shadow 2 to release on PC

Castlevania: Lords of Shadow 2 producer Dave Cox has announced via Twitter the game will be released on PC due to “popular demand.” The game will be the conclusion to the saga, and features Dracula...

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Konami would ‘absolutely consider’ Castlevania: Mirror of Fate HD

Castlevania: Lords of Shadow – Mirror of Fate is rather special. In fact you can check out my hands-on impression with the 3DS title’s first three hours here. would Konami ever consider an HD...

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Castlevania: Lords of Shadow 2 producer says risk-taking stopped franchise...

Castlevania: Lords of Shadow 2 producer Dave Cox has explained why taking risks with Mercury Steam’s 2010 reboot and reinventing the franchise has saved it from becoming another Mega Man, presumably...

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Castlevania: Lords of Shadow 2 photo shows Oculus Rift play

Castlevania: Lords of Shadow 2 director Dave Cox has posted a photo of himself playing the game using Oculus Rift. While it’s not confirmation that the PC build will support the device by any means,...

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Castlevania: Lords of Shadow 2 director discusses next project

Castlevania: Lords of Shadow 2 producer Dave Cox has discussed the lessons Mercury Steam learned while developing the series and how it must apply that to make its next game better. He also stressed...

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Castlevania: Lords of Shadow 2 is MercurySteam ‘on its own’

Hideo Kojima isn’t onboard the sequel to Castlevania: Lords of Shadow, but MercurySteam is confident in its abilities. Producer Dave Cox told OPM that Kojima wasn’t the primary creative involved with...

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Contra reprisal would need to be more than a “generic shooter”, says Cox

Contra has been rumoured as the next title from Castlevania: Lords of Shadow studio Mercury Steam, but so far Konami hasn’t uttered a peep on the matter. Producer Dave Cox has said that in order for...

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